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When combined with DynaMesh and its Group option, the Slice sense but rather are similar you hold the modifier keys selection brushes in how you.
como quitar linea en el centro de la pantalla zbrush
Fixing convex problems on clipped or trimmed meshes in ZBrushThis brush simply slices the model's geometry and creates a different PolyGroup on each side of the drawn curve. The Slice brush curve system is similar to. I don't know if this is the best way but, hide the bumps, then go to Geometry > Modify Topology > Delete Hidden, then Close Holes under Modify Topology as well. Hi there! I cut out & thus create 'shells' from my game objects that I then use in Unity as a 'selection mesh' to highlight an area in-game.
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