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Essential Training for Becoming a 3D Character ArtistBrian Parnell holds a - Western Washington University. With a robust skill set that includes 3D, Zbrush, Video Games, Texturing, Game Development and. Creative Development: Creating a Gargoyle in 3ds Max and ZBrush with Brian Parnell. We're also excited to announce the release of the first. Duration: 2 hrs. 32 min. Release Date: March 1, Author: Brian Parnell. Required Software: 3ds Max , Photoshop CS3, ZBrush 4R2.
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