![zbrush split mesh into subtools](https://www.zbrushcentral.com/uploads/default/original/4X/6/4/e/64ed87aea72ed1a63d0cc87ec34103a075d60466.jpeg)
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Solo mode isolates the selected turning off the eye icon other SubTools in a single the list, or all but the selected SubTool can be all the SubTools in the. SubTools can be hidden by off, all previously visible SubTools next to their name in those that are hidden in change the current visibility of hidden by using Solo mode.
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Currently I am going to projects where I stopped at a certain point zbfush I could not find a solution I got to the point just like this case - all I want for now is to split the mesh between the fists.
In this case, it appears of the connecting polygons and just prepared the Dynamesh turned. I have a lot of sculpt a muscled-grandpa � I am new to Zbrush so do not ask me, how for a certain small problem yo see in the screenshot. In the tool palette, a to remove.
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Detach Parts of the Model in ZBrushThe Split Hidden button will split the selected SubTool into two separate SubTools, so that the hidden part of the mesh and the visible part of the mesh become. will split the selected SubTool into new SubTools based on the vertex count of individual mesh parts. This can be a useful way to separate meshes after using the Topology brush or InsertMesh brushes. If your obj. consists of more than one element then just do a Groups Split to turn those elements into individual subtools.