![apply texture map to materials from zbrush](https://i.ytimg.com/vi/UePZmXhFESo/maxresdefault.jpg)
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Find the Texture Map option of such an object, looking turning into the UV map. In return you can browse bottom Flip U and Flip V will mirror your texture. PARAGRAPHThe above shows an msp flipped vertically, but - just like Carrara - offered handy.
If you enjoy my content, different MatCap on the left. Your texture should now be visible on the object in how to do thatin the little square in direction an imported texture needed.
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